Character Artist - Modeling & Texturing [6-month contract] at Ubisoft
Fixed-term Contract
Toronto
XP > 2 years
Never
Function
Visual Artist
Contract
Fixed-term Contract
Remote Work Policy
Never
Experience
XP > 2 years
Job Description
As a Character Artist at Ubisoft Toronto, you will create high-quality, real-time character art for integration into our projects. You’ll work closely with the Art Director for creative direction, collaborate with the Technical Director to meet performance requirements, and ensure your work aligns with technical and artistic standards. You’ll use tools such as ZBrush, Marvelous Designer, and scan-based workflows to produce detailed, optimized characters that bring life and emotion to our worlds.
What you’ll do
- Collaborate with the Art Director to deliver detailed, high-quality character models that align with the creative vision
- Interpret and work from references to create realistic characters and clothing
- Build high-resolution meshes using scans, sculpting, and digital tailoring tools
- Retopologize models into optimized, rig-friendly low-poly versions for integration
- Create and apply textures using physically based rendering (PBR) workflows
- Generate and optimize UV layouts for efficient texture use
- Address feedback from art and technical teams to refine characters
- Partner with animators, designers, and programmers to ensure characters meet gameplay and technical needs
Profile Needed
What you bring to the team
- Proficiency in character modeling tools such as 3ds Max, Maya, or Blender
- Strong skills in digital sculpting with ZBrush and advanced garment creation using Marvelous Designer
- Ability to work with scan-based and photo-real assets
- Solid knowledge of topology for animation and facial expression range
- Expertise in texturing using tools like Substance Painter, including normal map extraction
- Knowledge of PBR workflows and efficient texture space usage
- Strong understanding of human anatomy, clothing form, and character silhouette
- Collaborative mindset with the ability to adapt to project pipelines and technical constraints
What to send our way
- Your CV highlighting relevant skills and accomplishments
- Portfolio showcasing high-quality character models, textures, and technical optimizations
Location
Toronto, Canada
Function
Visual Artist
Contract
Fixed-term Contract
Remote Work Policy
Never
Experience
XP > 2 years
Location
Toronto, Canada