Senior Gameplay Animator - M/F/NB - Non annonced Project chez Ubisoft
CDI
Montpellier
> 2 ans
Pas de télétravail
Fonction
Motion Design
Contrat
CDI
Politique de télétravail
Pas de télétravail
Expérience
> 2 ans
Qui sommes-nous ?
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
Description du poste
Why We Need You:
Join a small design team on an unannounced project alongside a Senior team.
What You Will Do:
Creation and Integration of Gameplay Animations
- Produce and integrate gameplay animations (combat, locomotion, traversal) with a high level of responsiveness and clarity.
- Adapt animations to gameplay constraints: responsiveness, readability, timing.
Development of Gameplay-Oriented Animation Systems
- Participate in prototyping and polishing animation systems up to the final version.
- Contribute to the development of Main Character & NPC animations (combat, behaviors).
Cross-Team Collaboration
- Work closely with:
- Game Designers to ensure gameplay readability and intention.
- Gameplay Programmers for technical integration, optimization, and debugging.
Optimization and Quality
- Test and iterate on animations to ensure performance and consistency.
Your Future Work Environment:
- Small team based in Montpellier.
- Collaboration with specialized senior profiles.
- Animation tools: Maya.
Profil recherché
Qualifications
What We’re Looking For:
Key skills for this role
Technical Skills:
- Strong animation background (share your best animations via your Demo Reel).
- Proficiency in Maya.
- Experience with combat and/or creature animations.
- Comfortable with game engines and animation systems.
Reliability & Ownership
- You understand project constraints in order to deliver within production timelines.
- You are proactive: you push the quality of your work all the way through its in-game context.
Team Spirit and Mentoring
- You know how to give and receive feedback with peers and share best practices.
- You stay open to feedback: art direction revisions, gameplay rebalancing, engine optimization, etc.
- You understand the needs of other teams and technical constraints to achieve the best results in the game.
- You can share knowledge with junior profiles.
What Will Make You Successful
- Your ability to tell a story through your animations.
- Your attention to detail… and your expertise in knowing where to focus your efforts.
- Your artistic vision, while staying pragmatic and gameplay-oriented.
- Your ability to elevate the artists around you.
Localisation
Montpellier, France
Fonction
Motion Design
Contrat
CDI
Politique de télétravail
Pas de télétravail
Expérience
> 2 ans
Localisation
Montpellier, France